Sniper Ghost Warrior 3 Patch Download

Update 3: On May 31, Sniper: Ghost Warrior 3 received another patch on Xbox One. While the update improves frame rate issues and loading times, they’re still not that great. Even weeks after release, a lot of work is needed.

Sniper: Ghost Warrior 3 launches on Xbox One on April 25 but we’ve been playing the game for the past few days on the system. As mentioned in our review, the game suffers from substantial frame rate drops and other visuals issues. For example, the frame rate during the majority of the game appears to be closer to 25 FPS than 30 FPS. While it hits 30 FPS during some environments—particularly at night when there are less shadows and reduced lighting effects—it still poses a significant hinderance to enjoying the game. If you’re able to, play all the missions at night so you don’t experience the unplayable frame rate problems because shadows and advanced lighting effects make it much worse.

Sniper: Ghost Warrior 3 – Season Pass Edition, v1.8 + All DLCs. February 21, 2018 FitGirl 442 Comments. Sniper.Ghost.Warrior.3.Steamworks.Fix-REVOLT is available in NoDVD folder after installation, allowing multiplayer via Steam. (when installed in with all languages and cache files/unused videos) NOTHING ripped, NOTHING re-encoded.

Apart from that, there is an extreme amount of texture pop-in and other glitches. For example, enemies tend to clip through objects and your arms when you’re interrogating them. Sometimes their bodies also disappear. Sniper: Ghost Warrior 3 needs a significant amount of optimization on Xbox One in order to address all of these concerns. While the glitches aren’t game-breaking, the poor frame rate is and certain areas slow to an absolute crawl. Our estimate would be around 15 FPS in certain scenarios.

Hopefully CI Games will release a patch soon because the game will get lambasted if they don’t. At the very least, the developers should acknowledge the problems and provide a timeline for the patch to Xbox One owners. It’s unclear if other versions of the game also exhibit the same issues as we were only provided with an Xbox One copy.

Update 1: Sniper: Ghost Warrior 3 was supposed to have multiplayer at launch but the mode has been delayed. A statement provided to us by CI Games said:

“Throughout our development of Sniper: Ghost Warrior 3, we have had two foci: the first is to provide the best possible single-player experience in our most ambitious game in the Sniper: Ghost Warrior series to date. This has always been our goal and we are extremely proud of all the work we have done, and that we share with you. The second emphasis from us is to provide regular content updates post launch, focusing on content that enhances the gaming experience. Therefore, we have chosen to release the multiplayer update (that will be free for our players) after launch (the third quarter of 2017) for precisely the above reasons, that is not to dilute any potential from the single-player experience.”

Sniper Ghost Warrior 3 Free Download

While many gamers will be disappointed, CI Games need to focus on Sniper: Ghost Warrior 3’s performance and fix the copious glitches. Only after these issues have been resolved should they add the multiplayer portions in. Hopefully the developers will fix these problems soon.

Update 2: CI Games directly addressed the long loading times and frame rate problems in their latest statement provided to the press. CI Games’ CEO Marek Tyminski said:

“First off, we’d like to thank everyone who has supported us in our endeavor to make the best sniper experience possible. It takes a huge amount of effort in order to make a game on the scale of Sniper: Ghost Warrior 3, and we’re committed to making the game even better as we continue to support this past release. The game is being received well in the market and we are collecting valuable feedback from players and are actively taking steps to make sure that Sniper: Ghost Warrior 3 is even better moving forward. So, I wanted to explain what our plans are in support for the game:

  1. Before we release any more content for the game, we have dedicated staff working diligently to further optimize Sniper Ghost Warrior 3 to ensure fewer issues with frame rate and loading times.
  2. Only once we feel that proper headway has been made on the system performance, will we begin adding extras such as the much-requested multiplayer component.

We’re 100% committed to making the best game we can. Thanks again to all of the people who have supported us so far. We couldn’t have done this without you.”

It’s great that the company came out and acknowledged the problems. Hopefully they’ll release patches soon to fix the severe problems on Xbox One in the coming days to weeks, instead of months.

Update 3: On May 19, Sniper: Ghost Warrior 3 received another patch on Xbox One. The update came in at around 5.7 GB but didn’t fix the severe frame rate problems. CI Games claim that it reduced loading times but in our testing that didn’t appear to be the case. The frame rate problems seem worse now. The patch didn’t addresses the most significant issue the title faces on Xbox One: the frame rate is constantly around 25 FPS and should be 30 FPS.

And you can download it right this very second

Sniper Ghost Warrior 3 on PlayStation 4, Xbox One and PC has been patched in an effort to fix all of the problems that have plagued the game since launch.

CI Games listed a number of bug fixes that this update will address such as save files being corrupted, a crash during the ironically titled Party Crasher mission, game freezes, and the ridiculous loading times that could take minutes.

SGW3 came under fire at launch for the fact that multiplayer wasn't available out of the box, and generally, because it was all a bit lacklustre. But, if you want to check out the full patch notes, you can do so by reading the rest of the words in this article.

PLAYSTATION 4

Features

  • Added POI completion reward for Mining Town and Village

Code

  • Reduced loading times
  • Fixed an issue that could cause the save files to become corrupted
  • Fixed crash during Party Crasher mission

Animations

  • Fixed animation bugs with Sawn-off Shotgun

Graphics

  • Fixed Shadows cast by local lights
  • Fixed invisible objects on lamps
  • Fixed green channel flip in ddna textures on terrain
  • Fixed incorrect collision on several building and objects
  • Several objects LOD’s and settings tweaks
  • Several extreme navigation improvements
  • Added new proxy for glass

Gameplay

  • Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
  • Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
  • Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing

  • Fixed Herstal Voelpe Collimator unlock
  • Fixed KT-R extended magazine unlock
  • Fixed ES25 Silencer unlock
  • Fixed ES25 Bipod unlock
  • Increased ammunition for Sawn-off Shotgun
  • Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI

  • Fixed inconsistent button icon for “docking laptop” action
  • Fixed wrong legend icon for POI’s in map menu
  • Minimap readability fixes

Mining Town

  • Fixed exploit of respawning AI at POI by changing AI spawn rule
  • Fixed issue that made player unable to tag 23S soldiers by using CCTV
  • Improved skydome in the afternoon
  • Fixed lighting in tunnels in Hotel area
  • Fixed extreme navigation near the church, antenna area and dam transfer tunnel
  • Fixed issue of destroyed lamps casting light in the safehouse
  • Player is now able to go under AC system during Cut Off mission

Village

  • Tweaked light brightness on village horizon
  • Fixed incorrect animation for hanging on stone wall in several places
  • Fixed that player can get stuck on lying tires at Burning Brides I mission area
  • Fixed improper size of the axe head collectible
  • Fixed broken shimmy lines on stairs model
  • Fixed holes in geometry of destroyed church in the Awas Family mission area
  • Fixed floating object in Lydia’s hotel room in Kozori

Dam

  • Wolves on junkyard POI no longer spawn on game start
  • Fixed wrong rotation of trash container that causes animation glitches when hiding
  • Several performance fixes
  • Fixed cloths on POI
  • Fixed AI spawn distance in several outposts
  • Minor graphical tweaks
  • Fixed floating hooks above the road next to the “Butcher” POI

Sniper Ghost Warrior 3 Patch Download

Missions

  • Remains of the Day: Fixed church bells that were ringing during mission
  • Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
  • Quarry Coup: fixed incorrect hint display when player kills Madame Roux
  • Bridge: Fixed mission AI zone de-spawn on mission completion or abort
  • Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
  • Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
  • Black Widow: fixed that dead 23S retries detecting player repeatedly
  • Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
  • Clear Out: fixed inconsistent use of SFX for mission objective
  • Burning Bridges II: fixed computer highlight in scout mode
  • Loose Ends II: fixed issue which caused the interrogations not providing meeting location
  • Loose Ends II: fixed objective update when entering armory through the roof
  • Loose Ends III: fixed mission unlock notification
  • Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
  • Loose Ends IV: fixed doubled completion objective pop-up
  • Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
  • Loose Ends V: fixed wrong mission unlock notification
  • Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
  • Opium Wars I: fixes on interior lights

Lydia DLC

  • Fixed issue that triggered restricted zone warning message when player uses drone within mission area
  • Fixed issue with interrogation that doesn’t end with killing the victim

Localization

  • Added Korean language support
  • Improved naming convention [PL]
  • Fixed several grammar issues [PL]

Other

  • Numerous other improvements and tweaks not listed above

XBOX ONE

Features

  • Added POI completion reward for Mining Town and Village

Code

  • Reduced loading times
  • Fixed an issue that could cause the save files to become corrupted
  • Fixed crash during Party Crasher mission

Animations

  • Fixed animation bugs with Sawn-off Shotgun

Sniper Ghost Warrior 3 Update

Graphics

  • Fixed Shadows cast by local lights
  • Fixed invisible objects on lamps
  • Fixed green channel flip in ddna textures on terrain
  • Fixed incorrect collision on several building and objects
  • Several objects LOD’s and settings tweaks
  • Several extreme navigation improvements
  • Added new proxy for glass

Gameplay

  • Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
  • Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
  • Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing

  • Fixed Herstal Voelpe Collimator unlock
  • Fixed KT-R extended magazine unlock
  • Fixed ES25 Silencer unlock
  • Fixed ES25 Bipod unlock
  • Increased ammunition for Sawn-off Shotgun
  • Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI

  • Fixed inconsistent button icon for “docking laptop” action
  • Fixed wrong legend icon for POI’s in map menu
  • Minimap readability fixes

Mining Town

  • Fixed exploit of respawning AI at POI by changing AI spawn rule
  • Fixed issue that made player unable to tag 23S soldiers by using CCTV
  • Improved skydome in the afternoon
  • Fixed lighting in tunnels in Hotel area
  • Fixed extreme navigation near the church, antenna area and dam transfer tunnel
  • Fixed issue of destroyed lamps casting light in the safehouse
  • Player is now able to go under AC system during Cut Off mission

Village

  • Tweaked light brightness on village horizon
  • Fixed incorrect animation for hanging on stone wall in several places
  • Fixed that player can get stuck on lying tires at Burning Brides I mission area
  • Fixed improper size of the axe head collectible
  • Fixed broken shimmy lines on stairs model
  • Fixed holes in geometry of destroyed church in the Awas Family mission area
  • Fixed floating object in Lydia’s hotel room in Kozori

Dam

  • Wolves on junkyard POI no longer spawn on game start
  • Fixed wrong rotation of trash container that causes animation glitches when hiding
  • Several performance fixes
  • Fixed cloths on POI
  • Fixed AI spawn distance in several outposts
  • Minor graphical tweaks
  • Fixed floating hooks above the road next to the “Butcher” POI

Missions

  • Remains of the Day: Fixed church bells that were ringing during mission
  • Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
  • Quarry Coup: fixed incorrect hint display when player kills Madame Roux
  • Bridge: Fixed mission AI zone de-spawn on mission completion or abort
  • Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
  • Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
  • Black Widow: fixed that dead 23S retries detecting player repeatedly
  • Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
  • Clear Out: fixed inconsistent use of SFX for mission objective
  • Burning Bridges II: fixed computer highlight in scout mode
  • Loose Ends II: fixed issue which caused the interrogations not providing meeting location
  • Loose Ends II: fixed objective update when entering armory through the roof
  • Loose Ends III: fixed mission unlock notification
  • Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
  • Loose Ends IV: fixed doubled completion objective pop-up
  • Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
  • Loose Ends V: fixed wrong mission unlock notification
  • Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
  • Opium Wars I: fixes on interior lights

Lydia DLC

  • Fixed issue that triggered restricted zone warning message when player uses drone within mission area
  • Fixed issue with interrogation that doesn’t end with killing the victim

Localization

  • Added Korean language support
  • Improved naming convention [PL]
  • Fixed several grammar issues [PL]

Other

  • Numerous other improvements and tweaks not listed above

PC

Features

  • Added Steam Cloud support – progress and savedata are kept in user storage now
  • Added POI completion reward for Mining Town and Village

Code

  • Fixed an issue that could cause the save files to become corrupted
  • Fixed crash ‘job manager:Atomic counter underflow’
  • Fixed crash during Party Crasher mission
  • Fixed crash after attempt to open main menu
  • Fixed freeze that occurred while changing the video settings

Animations

  • Fixed animation bugs with Sawn-off Shotgun

Graphics

  • Fixed Shadows cast by local lights
  • Fixed invisible objects on lamps
  • Fixed green channel flip in ddna textures on terrain
  • Fixed incorrect collision on several building and objects
  • Several objects LOD’s and settings tweaks
  • Several extreme navigation improvements
  • Added new proxy for glass

Gameplay

  • Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
  • Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
  • Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing

  • Fixed Herstal Voelpe Collimator unlock
  • Fixed KT-R extended magazine unlock
  • Fixed ES25 Silencer unlock
  • Fixed ES25 Bipod unlock
  • Increased ammunition for Sawn-off Shotgun
  • Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI

  • Fixed inconsistent button icon for “docking laptop” action
  • Fixed wrong legend icon for POI’s in map menu
  • Minimap readability fixes

Mining Town

  • Fixed exploit of respawning AI at POI by changing AI spawn rule
  • Fixed issue that made player unable to tag 23S soldiers by using CCTV
  • Improved skydome in the afternoon
  • Fixed lighting in tunnels in Hotel area
  • Fixed extreme navigation near the church, antenna area and dam transfer tunnel
  • Fixed issue of destroyed lamps casting light in the safehouse
  • Player is now able to go under AC system during Cut Off mission

Village

  • Tweaked light brightness on village horizon
  • Fixed incorrect animation for hanging on stone wall in several places
  • Fixed that player can get stuck on lying tires at Burning Brides I mission area
  • Fixed improper size of the axe head collectible
  • Fixed broken shimmy lines on stairs model
  • Fixed holes in geometry of destroyed church in the Awas Family mission area
  • Fixed floating object in Lydia’s hotel room in Kozori

Dam

  • Wolves on junkyard POI no longer spawn on game start
  • Fixed wrong rotation of trash container that causes animation glitches when hiding
  • Several performance fixes
  • Fixed cloths on POI
  • Fixed AI spawn distance in several outposts
  • Minor graphical tweaks
  • Fixed floating hooks above the road next to the “Butcher” POI

Missions

  • Remains of the Day: Fixed church bells that were ringing during mission
  • Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
  • Quarry Coup: fixed incorrect hint display when player kills Madame Roux
  • Bridge: Fixed mission AI zone de-spawn on mission completion or abort
  • Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
  • Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
  • Black Widow: fixed that dead 23S retries detecting player repeatedly
  • Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
  • Clear Out: fixed inconsistent use of SFX for mission objective
  • Burning Bridges II: fixed computer highlight in scout mode
  • Loose Ends II: fixed issue which caused the interrogations not providing meeting location
  • Loose Ends II: fixed objective update when entering armory through the roof
  • Loose Ends III: fixed mission unlock notification
  • Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
  • Loose Ends IV: fixed doubled completion objective pop-up
  • Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
  • Loose Ends V: fixed wrong mission unlock notification
  • Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
  • Opium Wars I: fixes on interior lights

Lydia DLC

Sniper ghost warrior 3 walkthroughPatch
  • Fixed issue that triggered restricted zone warning message when player uses drone within mission area
  • Fixed issue with interrogation that doesn’t end with killing the victim

Localization

  • Added KT-R silencer description to weapon cache
  • Fixed hint description that is displayed after clearing all POIs
  • Fixed Raquel’s name in main dialogues
  • Improved naming convention [PL]
  • Fixed several grammar issues [PL]

Other

  • Numerous other improvements and tweaks not listed above